The Art of Total War [Hardcover]
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The Art of Total War is a high-end art book based on the bestselling Total War™ franchise, including the latest game in the series Total War™: ROME II. This volume will include full colour concept and development art throughout, as well as creator and artist commentaries. Total War is known for its cinematic quality and phenomenal attention to detail, admired by gamers and critics alike.
Books with free ebook downloads available Download The Art of Total War [Hardcover] The Internet Classics Archive The Art of War by Sun Tzu The Art of War by Sun Tzu part of the Internet Classics ArchiveTotal War The most attentive fans would have already managed to find a lot of information about Total War ATTILA with the multitude of preview articles and videos that went Orson Welles War of the Worlds panic myth The infamous Wednesday marks the 75 th anniversary of Orson Welles electrifying War of the Worlds broadcast in which the Mercury Theatre on the Air enacted a Martian invasion - Hardcover: 192 pages
- Publisher: Titan Books (January 20, 2015)
- Language: English
- ISBN-10: 1783292164
- ISBN-13: 978-1783292165
- Product Dimensions: 9.3 x 0.8 x 12.1 inches
- Shipping Weight: 2.9 pounds (View shipping rates and policies)
- Amazon Best Sellers Rank: #274,564 in Books (See Top 100 in Books)
- #93 in Books > Arts & Photography > Other Media > Video Games
The Art of Total War is the companion artbook to the Total War series of games released over the years.
Also included are artworks for the upcoming games such as Total War: Attila which is scheduled for a February 2015 release, and Total War: Arena that is still in the testing phase. Those titles have considerably less pages devoted.
For Total War fans who have been following the series since 2000, this artbook will be a nostalgic trip down memory lane.
The full list of games included as arranged on the contents page are
Shogun (2000)
Shogun 2 (2011)
Medieval (2002)
Medieval 2 (2006)
Empire (2009)
Napoleon (2010)
Rome (2004)
Rome II (2013)
Attila (2015)
Total War Battles: Kingdom
Total War Battles: Shogun (2012)
Total War: Arena
The artworks consist concept art for the characters, locations, buildings and several battles scenes and miscellaneous stuff like maps, ships. The style is a mixture of computer generated art, painted works and 3D renders. For what I see, a big portion are computer generated art. Quality is generally good, but it gets progressively better with the newer games. The early games clearly have the low polygon characters.
The more unusual artworks would be those Japanese woodblock art-inspired ones used in Shogun 2. Those are the illustrative style as compared to the more realistic style that the game is trying to portray. The Total War Battles series also have their own style that's different from the main series, especially for Total War Battles: Shogun. Some of the more beautiful scene paintings were used as loading screens.
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Titan Books continues to publish artboooks on video games, what a collection ! After Halo, Assassin's Creed, Dead Space, Battlefield and many more, it's now the Total War series that is transposed into an artbook to celebrate its 10th birthday. But in 10 years there have been many versions of Total War, so how it is possibnle to show and satisfy fans s in only 190 pages? Well, this is what we gonna see together, here we go for the critic/review of the art of Total War.
First things first, this artbook surprised me. It's pretty much different from other video games artbooks by Titan Books. Indeed, in the other ones, there are often full -pages illustrations, and even two-pages illustrations. That's not what we have with this book.
To show the most pictures as possible without ending with a 300 pages artbook, , I think the publisher had to make a few choices. The Total War saga is not only made of 2 or 3 games, but of more than ten, picturing several and various periods of time. Each time is given between 30 to 40 pages, except the Medieval one, which has only be given 16 pages.
For each time period, there are illustrations of the characters, the decors or even artworks, the whole in colours or sketched. The idea of gathering artworks by periods of time allows us to note the graphic evolutions between each game , as Shogun I and II.
So it's a very visual artbook, and very pleasant to read (except 2 or 4 pages showing pictures really small).
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